Silent Hill 2 no UI mode should be the standard way to play the game

The Silent Hill 2 remake is on the horizon, and I didn’t know what to make of it for the longest time. Credit where credit is due, I find the dense amount of mind fog preventing me from gauging my own hype for it to be an aptly positive sign, but it’s Bloober team’s latest update that really made me feel like this could be the real deal.

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